010: Big BuJo Bananza

Did you think I forgot about you? I didn’t. There is a lot to talk about involving BuJourneyRPG, so let me not keep you in suspense and get to it. It’s not a secret, though you might not have realized it, that I was having some issues getting things to work on my end. There […]

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Another Update About Emerald Nights…

Okay… after a few days from the “recording” of what was supposed to be live broadcast, I can finally talk about what happened, what will happen, and where we go from here. Aaron had some microphone issues, Mike had some headphones AND camera issues, and my smooth running operation completely fell apart moments before we […]

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Emerald Specter 122: Unbeholden

I’ve just finished writing a gargantuan article explaining why this and that haven’t been done. The article took three days to write (more so because I didn’t get a large chunk of time to sit down and write it) and after I finished it I looked it over and wondered why the hell I wrote […]

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Emerald Specter 121: The Dream

I am a table top RPG gamer. I’ve loved the hobby for as long as I’ve known about it and the obsession with the hobby ranks right up there with chess for me… and if you’ve read anything on this website, you know I’m a little obsessed by chess. Table top RPGs, which I find […]

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Emerald Specter 120: Emerald Nights

Another column? I thought you were done with the “Emerald Specter” columns, DJ. I was, technically, but I also have the need to post about something specific and I wanted to keep it in a format that everyone is familiar with. That information is about Emerald Nights: A Vampire The Masquerade Chronicle. For a long […]

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009: Decisions

Hey, all! I am back, finally, with another Dev Blog. I have some time, so I need to get to work on some stuff… and that stuff is BuJoRPG and BuJourneyRPG related! The decision has been made to run the BuJourneyRPG system like the Matrix: a portal to enter all of the story paths from, […]

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008: Art or Just Story?

I’ve come against a new “thing” that should make everyone happy: do I include art as part of the releases or just worry about the story and mechanical elements? You might be wondering why this should make you happy… well, it means I’ve reached a point to where I’m actually going to start testing things […]

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BuJoRPG Dev Blog 007: Juggling

If you didn’t realize why I’ve been quiet lately, I recently moved. I should actually say I am still in the process of moving because there is still a lot to do to reach “the finish.” I didn’t want to be quiet the WHOLE time, so I’m posting a little interlude about BuJourneyRPG.  Something that […]

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BuJoRPG Dev Blog 006: Designing Old into New

There can certainly be a loss of focus in any project and BuJourneyRPG is no exception. While you might have rolled your eyes at that statement and thought “great, he’s off the rails,” you shouldn’t be worried because I’m talking about paying too close attention to one thing and not the other. I’ve been so […]

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Emerald Specter 119: Vince McMahon Could Do MMA Better

He’s dabbled with the idea in the past, but don’t shut me down quite yet. Vince McMahon may have experience in exactly two large scale enterprises, but he’s got all the solid basics for a Mixed Martial Arts organization. Vinnie Mac could literally be making better MMA. The first, and most important part of this […]

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