Category Archives: Movies

Musings about movies, films, documentaries, and the medium.

Journal of the Emerald Specter 92: Building a Better Emerald Specter

Um… what?

This is a column I’m about to detail a whole bunch of things in and it’ll involve everything to do with EmeraldSpecter.com, the podcasts, the articles, BuJoRPG/BuJourneyRPG, and the future. This is a roadmap to getting me from where I’m at to where I want to be, which will include what I’ve done in the past that worked that I’ve stopped doing.

Despite my sincerest desire, “winging it” with a lot of my content isn’t working as well as I’d hoped. There are spurts where I can do just that but I also have the opposite, which is long periods where nothing works. This leads me to look back at what has worked, which means looking back to LimeFlavored.com.

When I started Lime Flavored, I literally just needed a place to do things online that entertained me… and hopefully along the lines someone else would be entertained as well. That philosophy has definitely held up for the years and has become a pseudo-business model for what I’m doing with Emerald Specter. There was a point, though, where things needed to have a little more structure.

Fast forward a few years (from 2000 to about 2010), where the Lime Flavored Podcast jumped into the world. The show started as a place for me to talk about this and that, sort of like how the Specter Show has been, and then I started bringing on guests to talk to… several episodes then were mainly about the conversation between two people. This eventually led to me having regular cohosts for the show, with two dominating the show for lengthy runs, but died down when excuses from those cohosts began to take down the recording schedule. That’s when I initiated “the show format.”

Rather than beg guests to come on, or talk about the random this or that, I came up with a weekly rundown of segments that would be structuring the show into something more… structured. This version of the show was the most popular, got the most downloads, and fell to the wayside when trying to edit the video content for episode 50… the LAST episode.

Lesson learned, although not immediately.

During the run of LimeFlavored.com, as well as falling well into EmeraldSpecter.com, was the Greatest Show (originally known as the Greatest Show Online). This was me and my best friend Bob getting together to talk about whatever we wanted to, which ran like this for a long time, including my wife into the show as something for us to watch (she cooked while we talked and filmed the cooking), turning eventually into inviting a few more friends on to turn the show into a round table discussion of the more recent years. Special guests have been had and though most of the hosts aren’t on most of the time, those that show up when they can are welcome. Guests have also started to become a big part of what the future of the show is going to be…

Back in the early days of Emerald Specter, I had a multitude of columns. There was the generic “Emerald Specter” column, Gaming Specter, UFC Specter, Storytelling Specter, SpecterFit (also known as Fitness Specter), and those are just the ones I can name without looking up the others. Each of these were short, primarily to keep content flowing, but all eventually started dropping off here and there in favor of a more generalized column… that would be the current Journal of the Emerald Specter (which you’re reading issue 92 of right now).

I’ve added the Specter Show as a podcast as well, doing the “winging it” audio I was in the early days of the Lime Flavored Podcast, along side the Greatest Show (which takes longer breaks between episodes than I’d like but as long as it keeps going I’m good).

This is a lot of unstructured things happening at once, most of which interfere with my ability to progress on structured things like life, BuJoRPG/BuJourneyRPG, and producing more content that I’ve wanted to start producing.

So, I am going to make some changes to streamline, structure, and produce higher content.

Starting with what has become the flagship content provider of the site, the Journal of the Emerald Specter.

Each issue of the Journal will be presented with a unique “cover,” going along with the comic book feel of the site’s aesthetic. This will more than likely convert to a square cover instead of a more comic book traditional shaped cover, but this will be the first step.

Next comes the banner topic, the “geeky thing on my mind” in a smaller than current segment. This could be about anything I listed above but will be concentrated on that topic alone. I plan on planning out these topics in advance, too, allowing for the research that might need to be done when writing.

After that comes the first ever serial fiction I’ll be writing. I will be writing an installment of a serial fiction story with the intent of finally putting out my fiction that I’ve wanted to create for a long time. Including this into the column will allow me to remove the self imposed requirement of having the story completely written before hand and just get my ass writing again. I don’t know how long the installments will be, I’ll let that flesh itself out after a couple of columns.

That is followed by a sports commentary of some sort. I often want to write entire columns about sporting items and rather than dominate a column like I have with chess over the past two issues, I figure I can throw a tidbit into this in order to quench my thirst. Ideally, I’d be covering whatever sports are actively happening but I am not going to limit myself to just that. I’m hoping that continuous commentary on certain topics might one day pan out into a paying gig on another site.

Next comes bullet journalling updates. I am going to include an update EVERY SINGLE TIME and that means I better be making progress on things in the background. Play testing the BuJourneyRPG hasn’t started as of this writing but I’m on the edge of actually being able to do that, and that means I can definitely have content for this segment of the column.

Finally, there will be an RPG tidbit included in each column. This might be a story hook, a review on a new game, a story about a game that I participated in, or just a general discussion about merits of why a certain system works well. This won’t be as big as the main topic but I want to start doing something gaming related and that means writing is probably the best place to start.

That is just the Journal of the Emerald Specter, folks. Let’s look at the Specter Show next.

Just like the Journal covers, the Specter Show will also be getting custom covers for each episode. You might be wondering why I’m interested in doing this for both of these and it’s because I’m interested in putting out quality content, meaning that if everything is planned ahead of time I don’t have to scramble to accomplish anything.

The show will be led off by a geeky topic of discussion, I’m thinking that this might be the place where I talk about my love of TV and movies (reviews, reactions, etc), but I am not locking myself into anything specific. Media seems to be big on the podcast scene so that is definitely where I’d be looking towards for inspiration on this.

Also like the Journal, there will be an installment of a serial (not the same serial), read aloud of course… and this would probably be on the shorter side but with this being altogether different than the written stuff, I’m interested to see what kinds of wonderful pours out of my head in the near future on the serial fiction front.

Finally, the show will include a “what to watch for” segment. The reason for the media being in the beginning could relate to what I’m talking about in the “coming up” section. Movies, TV shows, comic books… all that I’ll be consuming in the near future.

I also had a plan for the Greatest Show, but I won’t be locking anything down on that front because I don’t want to shoehorn anyone else into following a strict rundown. Time will tell what form the show takes but what we’re doing seems to be working for now.

When will all this go down? I did have specific issue/episode numbers for when I’m rolling this out but I want to make sure all the back end stuff is done before I roll out everything. There will be a few graphical updates to the site, too, but they won’t be monumental in difference.

147: Avengers Infinity War

Reunited and it feels so good! DJ gathers together Tricia, Metal Jesus, and the long awaited return of Rachel as the team discusses (mostly) the new movie Avengers: Infinity War.

This is the audio of the video version, which can be found here.

DJ can be reached at EmeraldSpecter.com, @EmeraldSpecter on Twitter and Instagram. You can also email emeraldspecter.com@gmail.com.

Tricia can be reached at MadeByTricia.com, @MadeByTricia on Twitter and Instagram. You can also email madebytriciapdx@gmail.com.

Metal Jesus can be reached through astral projection and smoke signals.

Rachel can be reached by telepathy.

Journal of the Emerald Specter 72: Star Wars

I have a bit of house keeping to put up here… then we’re on to the column.

The Greatest Show is having some issues getting back up and running. I am exhausted from the holiday season and several of the others have their own things going on and that means we’re trying to get things back on track. Bear with us.

On to the column!

Star Wars: The Last Jedi has been out for about a month now and reactions are, oddly, mixed. Everyone has had their say and I’d like to throw my thoughts behind the situation to see if I can explain who wants what, why, and where we go next from here.

George Lucas created Star Wars, the entire saga. He came up with the idea, used themes and symbolism from multiple sources, and created what some people call “modern mythology.” Star Wars: A New Hope (titled such when he made a sequel) amazed audiences because they were treated to something new, a lived in science fiction-esq universe with weird aliens and awesome space ships.

Then came Star Wars: The Empire Strikes Back, and audiences were split. Yes, split. Some people HATED the movie, thought it was too dreary and there was blow back from people who thought that Lucas was a one hit wonder. Go on, I dare you to find universal love from 1980… you won’t be able to, because this was not universal loved (at the time).

Lucas then went on to create Star Wars: Return of the Jedi and we again had people who weren’t universally behind the movie. The lightning rod of hate for this one went strongly towards the Ewoks, which were the Jar Jar Binks of 1983. This ended the trilogy and we were left without anything new for a great long time… yet, there was something interesting that happened.

ANH was loved. TESB was split, though people eventually came around to the movie being one of the best ever made. ROTJ wasn’t as good as TESB but fans eventually came around to hold all three Original Trilogy movies up on a pedestal.

In 1999, we were witness to Star Wars: A Phantom Menace… and the reaction was more than mixed, with hate for Jar Jar Binks as a character leading the way. Die hard OT fans decried the unveiling of midi-chlorians, the biological means by which the Force is manipulated. Forget about what was good in the movie, there was a largely negative response to the movie… from adults who grew up watching the OT.

Kids? Loved the movie. THIS is their trilogy beginning.

Star Wars: Attack of the Clones came out and there were a lot of problems with what went on, but we have ourselves another split on the general fan reaction to the movie. Adults were less than pleased, kids were more than pleased, and despite some really stilted dialog, this one exists and has one of the best lightsaber battles in any Star Wars movie (Yoda vs. Count Dooku).

In the finale of the Prequel Trilogy, Star Wars: Revenge of the Sith gave us everything we could ask for in a Star Wars movie… and you either like this one or hate it, though if you ask the denouncers, they hold this one up as the pinnacle of the PT.

Largely, if you grew up during the OT you hate the PT. The PT generation doesn’t necessarily hate the OT, which the OT crowd uses as fuel to point out that the OT is more popular and “doesn’t suck.”

George Lucas was dumped on because he went and made the PT to show us how Darth Vader became Darth Vader. Original Trilogy fans cried out and wanted George gone because he made the Prequel Trilogy in the same way he did the Original Trilogy: for fans of all ages. OT fans thought the medium should have “grown up” with them and not been for the wider audience, but as we move into the future, the Prequel Trilogy is more accepted because the generation that grew up watching them is showing their kids and they are being accepted for what they are: part of the saga.

When George sold Lucasfilm to Disney, the OT generation started celebrating because even though the whole Star Wars saga came from the mind of George Lucas, they all thought he shouldn’t be allowed to do anything with the saga anymore… because of what they believed were terrible movies in the prequels.

Disney announced that there would now be a Star Wars movie every year and they would start focusing on “the future.” Original Trilogy fans rejoiced and rejoiced even harder when Star Wars: The Force Awakens came out.

In my opinion, the movie is fan wank and the reaction of the OT generation proves, time and again, that my assessment is right. I don’t totally hate TFA, there are some bits in there that are interesting and intriguing, but overall, this was nothing but fan service (or wank, as I keep calling it), because the OT generation thought this was the second coming.

Mainly, the ones I’m talking about are the “purists,” the ones who claim that if it isn’t exactly what the OT was then it isn’t worthy. How can you hate half of something and be a fan of it?

Now we come to the latest installment of the saga, Star Wars: The Last Jedi. Fans are once again split.

TLJ doesn’t do the fan service/wank of TFA. There is multiple references to letting go of the past and moving forward into the future, like Disney said when they took the reigns. There is a new direction for the characters who are ported over from the OT and the OT generation can’t accept that their idealized concept of Luke, Leia, Han, and Chewie isn’t matching up 100% with what they imagined.

Honestly, their issue is that the Expanded Universe didn’t just pan out onto the screen, which is really what the OT generation wants.

If Star Wars is going to survive as a property then that property is going to need to evolve. If fans won’t let it evolve then it will die. Plain and simple. In order to evolve, we need to move FORWARD and away from the OT.

Rey doesn’t need to be related to anybody. Snoke’s origin isn’t important. Speculating on which Ewok one of the Pretorian Guards is does nothing to further the story. It is a BIG galaxy, though if we keep the connections so tightly wound, it’ll feel like we’re only dealing with a single cul-de-sac worth of characters and their trials in dealing with lawn care.

I skipped over Rogue One, the impending Solo movie, because these are accomplishing something that the OT generation will applaud without even realizing what is happening.

What IS happening?

Rogue One, while telling us a great “heist” movie, started the franchise down a path we really shouldn’t want to go… it fills in part of the “in between.” Solo? Does the same thing. If there is a Boba Fett flick, that will do the same thing. How is that a bad thing? Well, pretty soon, we’ll be seeing movies about what Luke was doing while traveling between Tatooine and Alderaan… did he brush his teeth, play some holo-chess, or was he reading up on how to cook nerf steaks?

If we map out every second of the past, then we lose something. We lose a lot, actually. We lose the mystery and we lose the point.

The EU was interesting enough for me to read right up until the end. Would I love it if they kept writing more? Yeah, but there isn’t going to be anymore “Legends” novels. Do I think they should have just taken the novels and made them into movies? No. Despite the novels being good, they were boring and slow. Movies, at least the Star Wars movies, aren’t boring or slow.

Let’s move FORWARD. Nostalgia is a word that means “unable to get out of the past,” and if you’re one who is super into nostalgia, then I’ll see you later… because I’m moving into the future.

Journal of the Emerald Specter 71: Bring on the New Year

Shut your mouth, it’s 2018!

Yeah, yeah… I know, “hey DJ, you probably wrote this last year and we are only just seeing it now.” Well, that is true… but I’m a lot closer to the actual release date than previous articles have been over the course of December, so I’m nearly real time.

But enough talking to myself, it’s time to look at a “New Year’s roundup” of sorts.

So, it’s time to start thinking about the BuJoRPG again. I’ve been overwhelmed over the course of the last two months and haven’t had a chance to put any effort into the bullet journal at all… like, I mean if I was bullet journaling steadily all year I wouldn’t have a single entry for November or December.

Work hurts.

When I last left off from working on the system, I was deep into creating a map for one to explore a “storyline,” more information on the “Jade Realm” that I’d pseudo-created for the BuJoRPG. Well, having had a chance to really give that a thought over the last couple of months, maybe I want to step back from world building to actually just build the basics. I’m reevaluating the approach, and I’m not starting over, I’m just going to hold off on the world building part. BuJoRPG2 may see some upgrades, slight rewrites, or things of that nature… but I’m going to be working on it again.

Speaking of bullet journaling, I wanted to start a new journal for 2018 and I had previously wanted to power through my original journal before I did that, but I’ve decided to use that journal as a testing ground for the BuJoRPG stuff and just start a new journal entirely. On January 1, 2018, I will have started the new year with an attempt to get re-organized and hopefully that leads me to a better chance at 365 days of journaling.

This month, the inaugural “basho” begins for the year as the Emerald Specter 2018 Winter Basho kicks off as previously announced. As I write this, there are four competitors out of 12 that will be participating in the event and I’m hoping that the rest of them jump on board before the actual kick off day.

The time controls are one move per day, which is as fast as I can guarantee I’ll personally be able to play. With my working schedule, several life unknowns, and just not really wanting to tie the event down to a single day or something like that, I’m hoping that the play is fast enough to ramp up the basho schedule from four to six for 2019, though we’ll see how this all actually plays out.

Realistically, I’m anticipating half of the players in the 2018 Winter Basho to not participate in future bashos. While I’d love to believe that the gimmick of chess crossed with sumo is enough to bring back people to compete for the “titles” that are involved, I’m enough of a realist to understand that to build a steady “roster” of players, this is probably going to be a two year plan. Some people will get it right away, some will pop in and check it out before deciding it isn’t for them.

This is one of those years where I haven’t payed as much attention to the NFL as I have previously. There have been years where I’d watch all three games on TV on Sunday, then watch the Monday game and when it was available, the Thursday and Saturday games.

This year? Pfff… I can’t tell you how many Sunday mornings I’ve woken up and just didn’t realize football was on TV. Hell, there have been days where my wife and I went out to eat and the only reason I knew I’d missed football is because it was on in the restaurant.

I’m mentioning this specifically as an NFL subject, but I’ve also slacked on watching the Premier League and the MLS, too, as 2017 hasn’t been a good “sports year” for me.

In 2001, I made a spreadsheet that was able to track the “picks league” I’d run for the people I worked with. The NFL schedule came out and I went to work ensuring that you could just input the scores of the games on the appropriate sheet and everything would update automatically. You could track up to 20 people in this league making the selections and while the coding of the spreadsheet was a little time consuming, I really enjoyed making it.

I’ve only made one similar since that year. When the 2018-2019 NFL schedule comes out, I plan on doing that again. I’m not sure I’m going to include places for people to keep track of their picks but if I build the basic sheet, I’ll be happy enough with myself.

Sticking with sports, the UFC has had a damn good year in 2017. I’m looking forward to seeing what they have in store for 2018, too, as I’m going to start watching more of the events that I’m interested in seeing. I’m a big fan of the women and would guarantee to see the “lady fights” that were on whenever they were on but 2017 didn’t really let me get into UFC as much as I’d wanted.

Going out to watch UFC is something of a problem, as nearly all the bars and restaurants in the area that show the fights are packed to the hilt and have waiting lines out the door. Watching the fights at home is a costly endeavor, too, but if I can find out who at work likes to watch the UFC and is willing to split the cost, I’ll order the fights and none of us will take a giant hit on the price.

Yeah, I know that isn’t how the UFC intends these things to be watched, but we’re still paying to watch the fight and the groups aren’t going to be bigger than five or six people, so it isn’t like I’m hosting a public showing.

The last month or so, you’ve been treated to the “resurrecting old IPs” columns for possible future solo RPG adventuring. I’d even gone so far as to say I was going with my “Tron” idea and started figuring out what system I was going to use…

Then the holiday rush started and everything went to the back burner. EVERYTHING.

Well, if I’d have started RPing that scenario back in November or December, I might be supercharged to keep on with that storyline until some sort of “break” or “conclusion” came along… but since I haven’t even gotten to start the thing, I’m deciding whether I want to use another scenario or just move forward with the Tron one. Finding others to play with has forced me into using solo RPG as the only option I have.

Hey, DJ, what about the last column? You mentioned building some sort of fleet?

Yes, I did, and I’m glad you mentioned that.

Right along side working on the BuJoRPG2, I’m also going to be writing articles for the new fleet. The world that I’m creating does need some explanation and these articles can basically be used as the “training” for anyone wanting to play in the fleet.

Things I need to write up (generally speaking): biological information on the available and known species, a brief history of the planet from which the protagonists hail, how space travel works in this fleet, cultural backgrounds of the different nations on the planet, military structure, and basic things like how to run a SIM.

There is a lot to write and I’m really the only one that can write them up. I’ve got someone lined up to help design starships for the graphics side of things and with any luck, they won’t all look like a single person designed them (similar to what Star Trek ships look like).

I’ve attempted to write prose for a long time. There have been many, many false starts, and even fewer endings. The sad thing is that the “space series” short stories that I used to write are all in the past and I’ve seemed to have lost the ability to keep doing that sort of thing. So, I’m going to give myself a year to accomplish a goal that, if I don’t actually start doing it, I’ll never do.

I’m going to write a single issue, 22 page story, comic book script.

Not only am I going to write 22 pages of comic script, I’m going to then draw the damn thing, ink it, color it, and see how long the whole process takes me. There is no illusion that I can get this task done to completion in a single month, but if I’m going to write the script I want to see the end result.

I’ve talked about, pined over, and romanticized creating comic books since I started collecting them way back in 1987. There were six issues of a homemade comic that I made that have long since been lost that I even made, though I would tell you right now that they are horrible and the stories wouldn’t hold up at all under any scrutiny.

If I don’t do this in 2018, then I cam put that dream away and forget about ever doing it because talk is cheap and I’m tired of not doing anything about it.

The whole goal is to finish this project in 365 days, have a finished product by the end of 2018. I think that is a realistic goal and I’m hoping that it will inspire me to make more if I can complete one.

Wouldn’t that be great?

I’ve seen Star Wars: The Last Jedi. There has been both super positive and super negative reaction to it, and I’d like to throw my two cents in as well.

“Old school” fans will proclaim from the mountain tops that the Original Trilogy (or OT) is really the only Star Wars there is, claiming it to be untouchable for its greatness. The majority of these fans are over the age of 40.

The younger generation of fans, the ones that grew up during the Prequel Trilogy (or PT) are the ones who understand that the OT is good but really love the PT and hold that as the standard to which Star Wars should strive.

We also have a few fans out there that like all of the saga, none of one of the trilogies aforementioned, and there are even still more with other variations of likes and dislikes.

The OT fans that hold up that trilogy as the best profess to wanting more stories with those characters and we are getting that with this Sequel Trilogy (or ST), but things aren’t working out exactly as they’d hoped. The OT super fans are also the ones primarily upset over the loss of the Expanded Universe (EU) that was turned into “Legends” by Disney after the purchase of Lucasfilm.

When Star Wars: The Force Awakens was released in theaters, OT fans initially went orgasmic because they could now ignore the prequels entirely and just focus on moving “forward.” Well, you either seem to really like TFA or really dislike TFA, I haven’t really seen any “in between.” The movie was basically an entire “fan wank” rehash of the OT condensed into a single movie. Yes, there are redeeming bits and interesting beats in the movie, too, but overall, it’s the OT retold in a single movie.

Now that TLJ (The Last Jedi) has taken us into new territory, officially, the OT fans are crying super hard that this new movie isn’t their Star Wars. I have mentioned in some Facebook posts that I felt the movie didn’t really feel like Star Wars but I accept that things need to change in order to not continuously rehash the same story over and over again.

My question to the PT haters has always been: how can you hate half of something and claim to be a fan of it?

If I rank the Star Wars movies, and I’ve done this before TLJ came out, I’d have a different order if I included the Rogue One: A Star Wars Story into the mix… I don’t normally add that one because it’s not a numbered episode, so after putting thought into what I really think about TLJ, the order I’d rank the films in the saga are as follows:

  1. Star Wars: The Revenge of the Sith
  2. Star Wars: The Empire Strikes Back
  3. Star Wars: The Last Jedi
  4. Star Wars: Return of the Jedi
  5. Star Wars: A New Hope
  6. Star Wars: The Force Awakens
  7. Star Wars: The Phantom Menace
  8. Star Wars: Attack of the Clones

With a prequel toping the list, I can feel (through the Force) millions of “fans” cry out in agony. RotS is a superior movie, although the film suffers a little from some lumps, it isn’t as “hole filled” or terrible as the OT people want to make it out to be…

I’d probably slot Rogue One right behind The Last Jedi if you made me add it to the list… but since I’m not going to rank the Solo film (as I have zero interest in it) or a Boba Fett film (as I also have zero interest… and as an aside, the character did literally jack shit on screen and he’s super popular? Why? He has literally done nothing to warrant the popularity), I leave Rogue One off that list as well.

When George Lucas made the prequels, the OT fans cried that he ruined their childhood. Those same fans rejoiced at the purchase by Disney, leaving GL out of the mix entirely… and now they’re crying about the fact that Disney is actually doing something interesting, albeit not what they wanted, with the franchise.

You can’t hate and love the creator simultaneously. Pick one.

Star Wars has a bright future. Rian Johnson was given the green light to have his own trilogy, divorced from the Skywalker saga entirely. What have I heard fans think the new trilogy will be about?

  • Obi-Wan Kenobi
  • Mandalorians
  • Knights of the Old Republic

Really? These are completely divorced from the Saga? I don’t think so, McFly.

The key words are “divorced from” and people are having a hard time grasping that concept.

I want to end this segment by boiling down a little 411 for the kids reading this: Luke Skywalker, son of Anakin Skywalker, with R2D2 and C3PO, are what the Saga is about. This links them to Rey, Kylo Ren, Snoke, Darth Vader, Darth Sidious (Emperor Palpatine), Padme Amidala, Chewbacca, Yoda, Qui-Gon Jinn, Obi-Wan Kenobi, Han Solo, Leia Organa, Lando Calrissian, Admiral Ackbar, Mon Mothma, Jabba the Hutt, Biggs, Wedge, Mace Windu, BB8, and more characters than I can continue to name before I have to start looking them up… If Rian Johnson is going to tell a trilogy that is original and new, then there can be no connection to these characters aside from a passing mention.

Speculation ran rampant about Rey’s parentage and it comes down to the fact she’s a nobody. Why does everyone in the galaxy, read GALAXY, have to be related? Let’s do something new, something different, and let’s stop living in the past.

Nostalgia is for people who don’t know how to move forward.

Journal of the Emerald Specter 69: Pump Up The Volume

Here’s a little bit of a different column, I’m going to be writing about two topics (with one obviously taking the majority of the column). There was a movie that I wanted to discuss, sort of in the vein of the nostalgia trip I took with the last three weeks, but without the solo RPG angle. I mean, literally, this movie defining something that literally isn’t a thing anymore.

I’m talking about Pump Up The Volume.

In Pump Up The Volume, Christian Slater players a teen named Mark Hunter who is an introvert and doesn’t really socialize a ton. He’s got a lot of pent up rage and discovers that his shortwave radio allows him an outlet to rant against the injustices of society. He’s got himself a post office box under an assumed name to receive mail, his voice is obscured with some technical mumbo jumbo, and he’s doing all of this as an airwave pirate, something that was quite illegal.

I bet you can tell where I’m going with this already…

Everything that happened in Pump Up The Volume is literally happening right now. Podcasting is allowing anyone to put out anything and they don’t get arrested for it. In fact, there is no FCC involved at all and that, I find, is hilarious, because this movie now is not only terribly dated but it is quite anachronistic, too.

Using the music of others without paying royalties, like apparently is alluded to in the movie (it’s been close to 30 years since I’ve seen the movie, that would catch the FCC’s attention (along with the use of profanity, which I do remember is quite prevalent). The broadcasts that Hard Harry, the alter-ego of Slater’s Mark Hunter, are limited in range and wouldn’t really catch a large scale attention because they were so limited in range.

Put this in same category as Footloose, as in the premise is slightly ridiculous and over the top. This was a typical 80s thing, where they came up with something and made it plausible, then resolved it within the confines of a two hour movie. Unlike Pump Up The Volume, though, Footloose is a totally ridiculous premise.

Podcasting has busted open the idea that anyone can say anything at any time and there is an audience for that. If you look at iTunes, Google Play, or other podcast aggregators, there are thousands of podcasts (I have three of my own) where people are talking about all kinds of subjects, using whatever language they want, and some even are clouded mindedly pretending to be ON the radio, giving weather and station identification… between their playing of music that they aren’t paying for and don’t own.

Now, I’m all for using a clip of some music for some theme song stuff, but to play the entirety of a song without giving any props to the artist is downright stupid.

Watching this moving now would feel completely confusing, like watching Smokey and the Bandit and wondering why the Enos Brothers couldn’t just go pick up some Coors at the store. The world was a very different place 30 years ago, and is hard to understand why people did things the way they did them.

In fact, when someone wants to “relive the good ‘ol days” because they remember it being awesome, I like to point out that sometimes those memories are heavily shaded with the rose colored lenses that they’re wearing.

Don’t get me wrong, I love the movie. I haven’t watched it in a long time and after writing this, I don’t think that I could get over how awkward things were back then. It’s just nice to know that we’ve advanced and evolved to a place where our options aren’t limited by an “overseer” like the FCC.

I used to play a game called Ingress, and technically I still play that game but I haven’t really done much of anything in the game for the better part of a year. As a recap, Ingress is a location based game where you are trying to either free or enslave the minds of humanity in order to create peace or free will options.

As I’ve said in a previous column, and actually several previous writings on this website, I belong to the Enlightened (the green team) and I’ve made quite a few friendships over the time I’ve played, though my ability and/or desire to play the game recently has waned because of a lack of time and difficulty achieving the next few levels I need in order to be “at the top.”

There is a problem with bias and cheating in the game, though, and I’m going to be talking about that aspect of the game.

I’ve met a lot of players, and of those players, I’ve come to understand that there is a problem with cheating going on in the game. The thing I’ve noticed about all the cheating of which I am fully aware is that the Resistance (the blue team) is responsible for the majority of that cheating.

I’m stating that I am positive the Enlightened have cheaters as well but I’ve not personally met any of them. As far as Resistance cheaters, I’ve met more than I care to talk about.

The first instance in which I understood cheating was happening ended a long run of my holding a portal, which provides a badge in game. I was within 10 days of meeting the highest badge possible for holding a portal. My streak was ended when a player, who was living in Maryland, spoofed his location to take over my portal and end my (at that point) current streak. His account was banned less than 2 days later due to having been caught spoofing, since one cannot go to Bismarck (North Dakota) to Shanghai (China) to Buenos Aires (Argentina) in the course of less than 24 hours. Despite this banning, I had to start all over with my Guardian.

When you play Ingress, you often meet up with players from “the other side,” participating in mini-games and what not to build a little community. I’ve met several Resistance players who are completely above board with their game play, but even in North Dakota, I met just as many who were spoofing their locations, using apps clearly outlined as illegal per the terms of service, or using the game to stalk certain people. The fact that I’ve met so many players on the same team that do this is, in my opinion, highly disturbing.

I won’t limit this to just outright “cheating,” either. Many of the members of Niantic, the company who makes and runs Ingress, are Resistance players, unbalancing the “hub of arbitration.”

There have been a few instances of unfair decisions coming down from those “on high” that have tilted the game in favor of the blue team, mainly the core team “taking care of their own.” I’ve no examples of this for this particular column, I’m just saddened that the creators had to choose a side and neglect a chance for balance to be present at even the highest levels of the game.

If you can’t guess, the above items are a big part of why I don’t want to play Ingress anymore. I’m sorry if someone thinks that this outlook is unfair, but honestly, I don’t care. I call it like I see it and I see the cheaters and unbalanced decision makers ruining what was once something I really looked forward to doing.

That’s all for now, though… thanks for reading.

Journal of the Emerald Specter 67: Resurrecting Awesome IPs Part 2!

After writing the last column and stating that I would love to continue with this line of thinking (basically converting IPs I love or a no longer “a thing” into solo RPG settings), I started making a list of what else I wanted to cover…

That list is very long.

Not only do I have a few more to add to the mix, but I came up with some other examples of ones I wish I would have included in the previous column. There are enough of these that I might have a part three, too, and if I keep coming up with them, a part four!

First, the “space series” that I mentioned in the previous column (the one more Firefly than Trek or Wars), another great property that is long since dead but much beloved by me is Earth Star Voyager… this one is about a ship heading to a new planet for colonization, but it was designed as a series pilot that was never picked up. There are so many questions left unanswered: why is there an OTZ? What reason do the ships have for weaponry being installed on them? What exactly was the reasoning behind the Triton Corsair’s master plan?

There’s also a similarity with Interstellar, which could fit into the puzzle nicely, too.

On to the rest of this column!

Continuing on with my look at properties that can be used for settings, I came up with Final Fantasy… a perfect video game franchise that, while not dead, presents itself as a “world that is unveiled through play” that would be well suited for my solo RPG purposes.

In some installments, the characters kind of know what is going on with the world and basically have their “railroad” to follow to the end of the line. There are examples of the “I don’t know what is going on” scenario (in two of my favorite installments of VIII and X), with a world of fantastic possibilities to delve into (summon creatures, Chocobos, etc).

This is a setting I can use to flesh everything out with minimal preparation (world background, historical information, power limits, extras, etc). I can literally start rolling die with the Mythic Game Master Emulator and get to moving in the right direction… of playing an actual game.

The Final Fantasy franchise is large and would allow for a lot of expansion as far as a solo RPG goes, but that can also tie into another franchise that runs with a large “amnesia” angle through many of the installments… that being Legend of Zelda.

Digging back into the “I was going to write prose” options, Heroes is a great place to point at for ideas.

The direction I’d go in, rather than having the “secret society after secret society” layered on without much of a plan, I was thinking more along the lines of the 4400, where the super powers come out and people are challenged in moral and ethical ways on how to use that power. You’re going to have a nut job who wants to rule the world and you’ll have other strange things going on around you that are tangentially related to the goal of stopping the “big bad,” but will ultimately reveal what the hell is going on.

What I was essentially going to prose write was something happened, globally, that gifted a lot of people super powers… while there were a few characters who really wanted to use their abilities for good, there were a large set of groups that wanted to fight to control vast stretches of population across the globe. There were strange things going on around the world, too, like a half sphere-sized hole in the middle of the Pacific Ocean, a suddenly tropical location in Antarctica that is impenetrable by modern scanning devices, strange creatures running around altering DNA, and more. Hell, the very reason people got the power was geared towards a specific end goal (something like an alien invasion).

In this setting, the world is already technically fleshed out (because it is our world) and the powers would be discovered along the way. The Walking Dead uses a definitive formula that would fall right in line with how my Heroes-esque version would be: survive, discover civilized folk, discover those folk aren’t so civilized, destroy, move along… that is the Walking Dead model. How many times can that be done before people stop being interested?

What about the lovely Black Sails?

Living on the high seas, as a pirate (not terribly unlike Pirates of the Caribbean), experiencing the pirate life and fighting for survival. Black Sails is specifically a “prequel to Treasure Island,” which mixed real and fictional pirates together… I liked that version better than Disney’s because it is more grounded in realism.

Unless I could really come up with a few “grand scale” ideas about a long arc, the story would be mainly about plundering the odd ship’s stores, sinking the enemies of piracy, and just living through life that way… interesting, yes, but is it solo RPG worthy? Sure is!

Continuing with a “treasure hunting” theme, I present Indiana Jones!

I love me some treasure hunting movies. I love the National Treasure series, the Robert Langdon series, Goonies, and basically I’m saying if there is a treasure to be sought out through figuring out of clues, I’m probably going to like the property.

As a character, obviously I’d come across some long lost thing that leaves me a clue to go somewhere, which leads me to more clues, which lead me to more places, and I eventually come to the end of the line where I find the treasure (or whatever that treasure ends up being) at the end. With Last Crusade being my favorite installment of the Jones series, I think that finding a “Grail Diary” type prop would be a great way to start out that type of adventure.

Moving right along, I will dive back into the “I had a series idea” pool… with Knight Rider.

This idea was fleshed out in the late 90s and early 2000s… where a team of scientific types designed some artificial intelligences to helm vehicles to aid with crime fighting. We’ve advanced well past the point (technologically speaking) where my original premise for the story would work (plausibly), and that leads me to look for a means of making it work in today’s world a little better. So I decided that maybe taking the Airwolf model would benefit the story.

If you are unfamiliar, a top secret helicopter was stolen and two operatives were tasked with retrieving the chopper. Once they get it back, they decide that the technology shouldn’t be in the hands of reckless government types and they opt to use the helicopter FOR that government if they deem the situation bears the necessity of using Airwolf.

Tying that in with the Knight Rider idea, there would be a special operations group that runs missions with the aid of artificial intelligences that can transfer between all kinds of vehicles (choppers, cars, etc). This ties in with the military unit style game that would interest me and it could always branch out as the “the government shouldn’t have this, we’ll go on the run” type storyline.

Speaking about “going on the run,” how about Doctor Who?

I have, many times and in many ways, created alternate versions of the Doctor (and Doctor Who universe) to tell stories in. First I named the main protagonist the Stranger, then Inspector, then Agent, back to Inspector, then to something else and so on… always existing in the same general backdrop with the stories being “rejiggered” to work with the new mythology that was modified.

Always those ideas ended up failing… but there were points that I continued to use and have developed into something that I’d dip my toes into here with you.

One concept was the possibility of regeneration into either sex (something Doctor Who finally did with the Time Lords). Other ideas related to more “investigating mysteries” without so much of the science, leaning me always towards the “Inspector” role… which was ruing in parody for me with Inspector Spacetime on Community.

My most recent iteration, though, ties all of the ideas I’ve ever had into one… continuing through my “adventuring time traveler.” I won’t name that traveler, as there is a distinct possibility that will come up in play during one of my solo RPG games, which I would love because then I’ve tied another thing into that item… which would then allow me to flesh out that character in detail through the same means of discovery!

I wasn’t sure how to broach this particular subject, but the idea of not being an amnesiac and discovering the setting through play relates to two properties I love: Terra Nova and Lost.

The premise I’m looking at exploring is the “I end up someplace I don’t understand, which looks familiar, but isn’t what I think it is” type game. No amnesia. Lost uses the plane crash as a means of getting people corralled on an island, where weird crap is going on and no one really understands what is happening… then they go exploring and they discover the secrets of this magically impossible island.

As far as Terra Nova goes, fleeing the future (which is in a state of disrepair and destined to cease existing), people travel back 65 million years to set up a new civilization and save the human race… except, there are weird things going on here, too, with random factions, rogue future elements that are altering the course of things, discovering they aren’t the first civilization to end up in the past like this (due to a boat being found), and finally learning that the past they are in isn’t the same past they thought they were in…

Fun times! Sadly, Terra Nova will never be explored out and I’ll never learn where the weird boat came from, but that doesn’t stop me from using the same basic premise as a game setting to play in.

Next I’ll draw way back from science fiction and get into police drama, like the Chicago Code.

I’ve long liked good police dramas. One series of books I was fond of (until the author changed) was the Badge of Honor series by W.E.B. Griffin. The focus is crime fighting with a good helping of understanding about the cops involved doing the job. While you could also include Hawaii Five-O in this listing (I haven’t watched the original), my hope would be to be as exciting as the Shield without the untoward shenanigans going on in the background.

Police drama these days, though, concentrates a little heavily on murder… which is all well and good, but there is so much else out there to explore. What about what Miami Vice did without needing to rely heavily on homicide? How about Nasty Boys? Hell, even CHiPs managed to have several great seasons of entertainment without needing to have a dead body every week. I love the NYPD Blue aspect but I think having a far more well rounded “not just homicide” department would work better for my gaming needs.

Finishing up with one more property, I’d like to explore the ideas in Smokey and the Bandit.

Generally speaking, Bandit (who is a trucker) is approached by two rich guys who make a bet whether or not it’s possible to bootleg beer from Texas to Georgia in a specific (technically short) amount of time without getting caught. Bandit gets his friend, Snowman, to run the rig while he drives the iconic 1977 Pontiac Trans Am as a “blocker” to attract all the cops his direction. While there were two sequels and a TV series that loosely followed the same logic, I’m going to concentrate on the original film. (Note, in finding the link for the movie I learned that Edgar Wright is doing a reboot in 2019 of this movie, so with any luck, it’ll stay basically the same premise rather than it being some modern version of the same story, ruining the entire thing.)

Having someone who is running illegal things from point A to point B is a great idea for a game. The concept allows for an episodic feel, or can expand out to the “big screen” feel of the movie. The setting will be key, whether it’s in the 1970s bootlegging or running moonshine like the Dukes of Hazzard was originally supposed to be about… the setting will inform the types of things being done.

This would definitely be a different type of game and would allow for more action than dialog, keeping the pace of the chase up throughout. I don’t think I’d want to have this as some sort of government operative escaping with things from other countries, I would really want to have the looming threat of being imprisoned for doing things I shouldn’t be doing at speeds which attract a lot of attention… in the end, the idea is heavily under consideration.

Again, I’m over 2,000 words already and I still have more properties I’d like to cover. Sure, some of what you read has devolved into less about what the original column was and more speculation, but I can get back on track with the next edition.

If you’re curious, the list I made is currently sitting at 17, with me remembering other properties I’d like to include on that list. These are all settings for RPGs, basically, with my own spin on making them as great as they can be…

Hopefully you’re enjoying the ride.

Journal of the Emerald Specter 66: Resurrecting Awesome IPs

The title will be a little misleading but I wanted a means of drawing your eye in to read a little more, so hopefully you’ll forgive me a little. I will actually be talking about a great many intellectual properties (IPs) but that talk will be done in a little bit different way than you might be expecting.

In order to ride a little bit of the “nostalgia factor” that everyone is experiencing with Stranger Things, I wanted to talk about turning those IPs I love into RPGs or prose fiction.

Yes, this may technically be another “RPG” centric column but I’m going to label this one in the more broad sense of being… 

If you can’t see the title, there, it’s “Storytelling.” I guess I shouldn’t just let that be without explanation.

There are a lot of IPs that I’d love to see brought back, or continued, that are sitting in development hell, are already completed (as far as the story goes), and didn’t have the “multiples of billions of dollars” made in their one attempt so they just put it on the shelf.

I’ve got a little bit of a history of making a fairly entertaining version of a property that I would never be able to gain the rights to, so I made my own… this was when I was younger, much younger, and I would like to resurrect that piece of my history to give something like this another run.

Let’s start with Tron (as well as Tron: Legacy).

Creating this particular IP back in the early 1980s, Disney took the “computing terminology and technology” of the era to come up with a digital world where games were real and programs were humanoids with real problems. This all fell under the control of the company’s “overseer” program, which in the digital world was the “big bad” of the story. In the sequel, many of the terms (which were long out of date) were still being used and the general concept was similar in nature to the original, just updated for the new technology to make everything look prettier.

That being said, I love Tron and I loved Tron: Legacy… so much so that I really wanted there to be more sequels to Legacy that are just never going to happen because Disney didn’t make a bazillion dollars and had to settle for a few hundred million. What will they do now? Reboot it, most likely, and try again.

What I’m considering doing with one of my solo RPGs is run in a world very similar to Tron. Yes, I said similar.

I’ve spent a bit of time coming up with how I wanted to run this thing. I’m going to concentrate on the story, rolling a set of dice with the Mythic Game Master Emulator as the GM, to determine the outcomes and general direction of the story. I am literally going to “wake up without a clue as to what is going on.”

Like Tron, there will be (generally) black clad programmed entities that will glow with a light or color and my goal is to figure out where I came from and whether or not something more to be discovered in this digital world. Unlike Tron, I’m not going to have an “outside world” component to the story. This will be more “program dealing with programs,” though I’m probably going to update the terminology to be more like what we actually use today.

No “User,” now it’s Developer. No “Program,” now it’s Application. No “Grid,” now it’s probably going to be something witty that I haven’t come up with, yet… but you get the picture.

And the beauty of this is that I don’t have to come up with a vast amount of history or anything because I don’t know any better as a character, I get to discover this along with you (because I’m publishing the results in a prose-like format).

Before I move on to the next IP, what if my “Tron” ends up being somewhat like The Matrix? I love the Matrix, all of them, and I wouldn’t mind if that ended up going in that direction… but I’ll let play determine that.

Moving right along, let’s talk about the Bourne series.

Derived from a series of books that are as blandly written as one can experience, the film series features a super spy who is seeking out his origins and a means of freeing himself from the ones who put him into the position he’s in of being a super spy. We even had a single “non-Jason Bourne” movie that delved a little into a spy who wasn’t the titular character, which much like the Disney “Tron: Legacy” example above, didn’t perform as well as they’d hoped so they scrapped all future editions that didn’t feature Jason Bourne.

I’ve loved the idea of being a super spy, amnesiac or not, and working my way through a world who is out to get me because of one reason or another. This also technically fits into the John Wick mold, being in a world that is awesome and having awesome skills as I try to get the hell out of my predicament! If I go with the amnesiac angle again, sure it’ll end up being somewhat of a trope, but I can discover the world along with you, the reader.

Or I can develop a little bit of the basics and move along from there… which is far more likely than the not remembering thing… but we will figure that out before play actually begins, I just know I’d rather be more Jason Bourne than James Bond.

How about going with a property that you might not expect from a grown ass adult? I’m talking about Centurions: Power Extreme.

The cartoon was a “far off future” where technology was running rampant over the globe and a special force of three guys wielded awesome weapons against a cyborg evil doer and his dolt of an apprentice.

In no way, shape, or form does the premise or the technology hold up, but the overall idea has lasted… and this fits into another wonderful solo RPG idea, where I would play as one of the weapons specialists fighting against something more sinister than a couple of inept cyborgs to save the planet… and the weapon systems would have to be far more generic and be far more diversified than they were in the cartoon.

Yep, this was a cartoon, dear readers… go watch the five part series opener and the five part series conclusion to experience some of the most awesome parts of the show.

My version wouldn’t be called Centurions, they’d be fighting something more realistic (or at least more along the lines of what G.I Joe: the Rise of Cobra did as opposed to the actual cartoon’s “far future” premise)

Sticking with the cartoon factor, I’d like to hit on Visionaries: Knights of the Magical Light.

As with all hokey 80s cartoons, a planet of highly advanced technology did something to screw themselves in some way and magic returned to their world, controlled by a wizard who granted a bunch of Medieval-esque knights the ability to change into animals and whatnot.

My own concept would be more akin to Samurai, as I’m a bigger fan of Eastern settings than Western settings, and the magic would have already been there and not gone away… maybe the wizard is someone who is actively removing the magical abilities and the Samurai have to go and knock the crap out of him so they can retain their hard earned magical abilities.

Yeah, that sounds like an idea I wouldn’t mind running through. No amnesia, which means I’d have to have a basic understanding of the background of the setting, but that shouldn’t take too much of the fun out of the adventure of going up against a nearly omnipotent foe for the greater good.

What about a space themed adventure? I could go with a Star Trek-like experience, or a Star Wars-like experience… but I’m going to actually delve a little more closely into a Firefly experience.

But DJ, you hate Firefly! Yes, I do… but that’s because it’s a Western… that happens in space, and I don’t care where a Western happens, I don’t like Westerns (generally, there is always an exception to the rule).

The basic idea that I’d be interested in exploring is a crew on a ship, doing something innocuous like shipping freight from one location to the other, but belonging to some form of official government in a limited setting (like the Solar System) and getting drawn into some sort of conflict that is a little bit bigger than the crew of the ship.

I like the idea of a small crew, of a military nature, operating in a “small but powerful ship” that is doing things and gets called into service. Star Trek, in this case, is too vast as far as space as well as ability. Star Wars is a little to fantasy for the science fiction I’d like to be doing, though I’d take away the “ships just do stuff” aspect from the Wars. As much as I don’t like the series, the Firefly move Serenity was great, and I really do like the “comfy little crew” aspect of the dynamic.

Since I mentioned the franchise earlier, I’d like to draw from the G.I Joe: Retaliation installment of the seemingly dead movie franchise.

The idea I’m going with, here, is the idea of a military unit being hunted for a reason and that unit being forced into action to defend itself.

Well, this kind of relates to the Bourne idea above, as in there is probably a secret we (as the unit) know something about something that we go into hiding for, only to be flushed out by over zealous people who just can’t let sleeping dogs lie… and that forces said unit back into action, exposing that secret while killing all the bad guys in the process.

This is actually a story I developed for a prose novel I wanted to write and never did… if I turn this into an RPG setting, I can leave the secret up to the game emulator. I gave a link earlier, and it’s the one I’d use because it’s the one I own.

Since I love me some Vampire the Masquerade and Vampire the Requiem, why don’t I look a little bit at the Underworld franchise for the next idea?

I’m looking at the “war versus another supernatural creature” aspect of the vampires in my own solo RPG experience. I’ve toyed with the idea of the “brand new vampire discovering the world they actually live in” angle, and I’m not necessarily ruling that out, but I’ve also recently wanted to do the “ancient vampire rejoins the world and discovers they’re really an overpowered child learning the ropes of the society they’ve created” angle…

One of my favorite series of novels from the VtM line was the Masquerade of the Red Death Trilogy of books, which were almost immediately made “non-canon” because of whatever reasons… they are a damn good story, a little on the long side, but at no point are you sitting there thinking “when are we going to get to the damn action.” They also contain all of the major supernatural splats from the game lines (vampires, werewolves, and mages, though I don’t think the werewolves did a whole lot in the story now that I think about it).

I won’t spoil the story for you, but there is a ton of stuff in there to mine as far as story possibilities… but that doesn’t relate, necessarily to the Underworld aspect.

One thing I didn’t like about Underworld is the lack of super powers by the vampires. The lycans had all kinds of abilities (well, the ability to transform into a monstrous killing machine) and I would want to expand on that a bit… which means the “new vampire discovering the 411” is probably the best angle for this one, as well as one of the VtM or VtR splats being the best place to host the story in (at least the framework of how vampires and other supernaturals work).

There IS another variation of this, which I’ve created a vast and wonderful world around, that I could do and have some form of “random learning” going on… and that is a werewolf version of Vampire Diaries or True Blood but with more focus on the wolves than anything else. I have named this venture Moonrise, because the story was originally about the heir to the werewolf throne in a time when the politics of the society are starting to unravel… and that would be what I’d consider using as a basis for a story along these lines.

I’ve covered a lot of IPs… not all of the ones I was thinking, but with a column word count over 2,000, I think it’s time to wrap this edition up and consider a sequel (once I write down another series of possible IPs I would love to turn into my own little creations as possible solo RPG options).

The biggest reason for my concentration on solo RPGs is that I can’t get anyone else to play with, reliably. There are groups in my area but I’m not super interested in playing D&D, Pathfinder, or anything like that… I don’t want to necessarily physically go somewhere, either. Online, I don’t have anyone who can meet regularly enough in order to run a game more than just a week (see Greatest Show episode 109), where I reference Green Team that ran exactly once… and the entire cast has never been all on at the same time since. Hence, my point.

So, until I find a crew (hopefully containing a GM so I can be just a player once in a while), I will look into the solo RPG avenue.

Stay tuned for a second part if I have enough material!

Thanks for reading.

The Specter Show 041: Memorabilia

A review of Thor Ragnarok that includes the lovely Tricia Allen, who joins the Emerald Specter himself in a little talk about a movie we just finished seeing…

Host: DJ Allen
Intro Music: The Idea of You by Nine Inch Nails (from Not the Actual Events)
Outtro Music: The Perfect Drug by Nine Inch Nails
Intro Lead in: Dirk Manning

Contact:
Email: EmeraldSpecter.com@Gmail.com
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Support Emerald Specter at Patreon!

Thanks for checking this out, you can find more at EmeraldSpecter.com!

The Greatest Show 140: The Greatest Boot

The trio of DJ, Tricia, and special guest Dan from Fear the Boot, the crew talks about RPGs (and a little bit more)… to include volunteering, being an objective reviewer, and the tale of the Drug Tree! There’s so much more!

Hosts: DJ Allen, Tricia Allen, and Dan from Fear the Boot!

Contact:
Website: www.EmeraldSpecter.com
Email: emeraldspecter.com@gmail.com
Twitter: @MadeByTricia @EmeraldSpecter
Instagram: @MadeByTricia @EmeraldSpecter

www.FearTheBoot.com, AP.FearTheBoot.com, www.MorningSkye.com, and www.BloodMoonGoblins.com

Here’s the SHOW!

The Greatest Show 139: I’m Not Giving It Seven Episodes (Audio)

A game of chess is played, drunken ramblings return to the show, we discuss a plethora of 80s movies, Underworld’s new TV series, Watchmen, I bequeath Preacher unto Jon, and a little bit of randomness.

Hosts: DJ “Emerald Specter” Allen, Tricia Allen, “Metal Jesus” Kevin Lama, and Kevin Couick (with guests Jon Cabral and Steve!)

Contact:
Website: www.EmeraldSpecter.com
Email: emeraldspecter.com@gmail.com
Twitter: @LPOKMNJ @MadeByTricia @EmeraldSpecter
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