Game Specter 7 – Reusing Old Ideas

How many ideas have you run through other game groups, ages ago, and were just allowing those ideas to collect dust while you toiled over coming up with something new? Tens? Hundreds? Millions? If you said millions, you have too much time on your hands, but I am about to talk about reusing old ideas! […]

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Game Specter 6 – Creating a Game

As I write this, I have had a discussion with my buddy Bob and will begin designing a game for a group of us to play together… online. So, the question then becomes (especially considering the last column’s content): what am I going to run? While the subject of this column is sort of up […]

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Game Specter 5 – All About the Story

I am pretty sure that I’m read for running some Fate. I am also highly interested in running some classic World of Darkness (vampire), too, because of some recent podcasts I’ve listened to… and that makes me confused and depressed because I don’t have anyone to run these things for and I can’t play in […]

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Game Specter 4 – All These Stories

I am going to be running a Fate game as soon as I have the time. If you’ve read any of my other columns, like Fitness Specter (particularly the 13th one), you’ll know that I am in the process of moving from one place to another. No, I do not know when that is going […]

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Game Specter 3 – Three Pieces of the Same Game

I have always wanted to create my own gaming system.  Though I wanted to write this time about FATE and what I’m learning, I’ve come across some stuff that I really wanted to comment on and since that’s game related, I’ll do a Game Specter on it here, instead.  You get to go on a […]

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Game Specter 2 – Learning FATE Core

I have only played the storytelling/storyteller system created by White Wolf since December 1994, when I was introduced to Vampire: the Masquerade.  That means, if you’re counting, I’ve only really gotten to interact with the the White Wolf system for the last 20 years.  All that is about to change because I’m making a concerted […]

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Game Specter 1

Holy new column, Batman!  It’s time for a… new… uh… column. I don’t know about you, but do you walk into a role playing game with friends and expect to tell a story?  Are you getting together with people to help tell a collaborative story that gets everyone involved, where everyone has fun, and you […]

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