Journal of the Emerald Specter 53: Vampires, BuJoRPG 2, and Stuff

I’ve started trying out a few little tricks in my current WordPress template to see if I can make things look decent before just wiping this version aside and going with the next version that I’ve been tinkering with in the background. That’s not even the surface that I scratched with what I’ll talk about today, so let’s set things up a little.

Two days ago (as I write this, three days ago for you reading this) I fell off a step while working and sprained my left foot (not the ankle, the foot… the outside of my left foot) and I’m stuck wearing a boot for a few days. This has made me unable to work, so I’ve got a little time on my hands for a few things… first, I’m writing this column so that I can get this week taken care of and I can get to the other thing that needs to happen today: podcasting. Second, I have been making copious notes for BuJoRPG 2 and I am going to start tinkering with the formatting of the “look” so that I can formulate a beta version to release. Yes, I bolded that so it was an obvious statement for those looking for that information… and I’ll talk about that more lower in this column.

Now, on to the meat of this thing… 

You are reading that correctly. The banner says “Vampire.” I hadn’t originally intended to include a banner that said anything near that but I’ve stumbled across a few things that I hadn’t realized were quite as fleshed out as they actually were, so I stumbled in gladly.

In 1994, I started playing Vampire: The Masquerade with a group of players that I played with almost non-stop for 3 years. We did expand through the other game lines (Werewolf: The Apocalypse, Mage: The Ascension, and Wraith: The Oblivion) but Vampire was definitely the anchor to the whole group.

When I left the Navy, things sort of went a little downhill.

I’m a big fan of Vampire: The Requiem but Masquerade will always hold a special place in my heart. The reason I said that things sort of went downhill is because Masquerade didn’t really update anymore… until this year.

I follow White Wolf and Onyx Path on Facebook. The other day, I saw a link talking about something called the Storyteller’s Vault and I was ecstatic. I started looking for more information and that’s what I’m about to talk about now.

White Wolf Publishing is releasing the Vampire: The Masquerade 5th Edition, or V5, and they’re doing all kinds of awesome stuff with that. The Storyteller’s Vault is part of that effort… I’ve watched the V5 Presentation and the WoD Keynote on YouTube and I’m excited for what might be coming down the road.

I’m keeping an eye out on Vampire: The Requiem (over at Onyx Path Publishing), but this column is definitely about V5.

White Wolf is updating V5 for the modern day. There is also a distinct “Requiem-ification” of some of the aspects of the new Vampire that I am definitely a bigger fan of… allowing me to tell a story I was preparing for Requiem IN Masquerade, and releasing that story as a supplement on Storyteller’s Vault.

Yeah, this just got all kinds of awesome.

I’ll let you watch the presentations and read the updates, but what I’m interested in is getting away from just telling my isolated stories that don’t affect anything else (like has traditionally been the situation) and getting a larger world scope going on… if that means I’m the only one doing that, too, then maybe that’s how it has to be done. White Wolf is allowing the players to run the metaplot, though, and that gives me some hope.

I’m going to start investigating running a game via messages (iPhone, Facebook, etc), post (Facebook Group, forums, etc), email (yes, people do still like to play things via email), and maybe even include a little bit of YouTube (the video element seems to have worked well for the Vampire the Masquerade YouTube Experiment (also called New Sarum, New Sarum 2, and New Sarum 3).

There is a story I want to tell and I’m willing to let anyone help me tell it. More on this as time passes, I do want to wait for the V5 to be released first before firmly establishing a start date.

I’ve made some folks real happy by stating I’ll be releasing BuJoRPG 2 as a beta to help playtest it. I didn’t realize that would be such a popular idea, but I guess I should have… the response to BuJoRPG has been astounding and I’m looking to expand my user base with BuJoRPG 2.

So, what’s in BuJoRPG 2?

One thing that I got a lot of feedback on is wanting stats, or more accurately, Attributes. I hadn’t included them in the original BuJoRPG release because I wasn’t really aiming at the “adventurer on missions” type thing with BuJoRPG 1, so finding a reason to have them was something I needed to work on in order to get BuJoRPG 2 (henceforth referred to as B2) going.

There are four Attributes that will do some modifying of things in your B2, they’ll relate to the Physical, Social, Emotional, and Mental aspects of your self improvement journey. They have proper names, they have a purpose, and I just need to format things in order to give you more information. Enjoy this nugget, though.

I’ve also revamped the HP system, changing how it works and what it actually does. Remember, the goal is self improvement so I wanted to keep you moving forward as a person in development rather than just creating something to have as another “tracker” in your journal.

Habits will have a function, Items will also be included (formerly Gear in B1, and there will be specific Items for specific benefits), Quests have been reformulated to be a specific mechanic, I’ve got To-Do lists for the major time periods to use (daily, weekly, monthly, yearly), and I’m bringing in Chores to this (for the means of accomplishing the combat I was so looking for in B1).

The best part of all this? Well, instead of filling out your “character info” multiple times (i.e. for each day you essentially set up your current status), I’m giving you a layout for a “Character Sheet,” which you can refer back to while you’re just tracking your progress on the daily or weekly spreads.

Character Sheet. Yes, I don’t know why that wasn’t a thing in the first place.

Today, I’ve got to get this column and a podcast out of the way. I have to make me some product for my wife’s business, and I’ll be making scribbled notes about B2 the whole time. When I have things at a satisfactory spot, I’ll release the beta… and the beta will help me get things working way faster (since more people will be helping).

This all leads to something I’ve avoided doing but have to ask at this point: Patreon support. I’m going to be updating all the goals, backer level rewards, and so on… the reason I’m asking is that B2 is something I really want to do and if I can get a little financial help to work on that, it’ll be pushed higher in the priority queue… money talks.

This was shorter than I intended. I don’t know if you want to read a long and bloated explanation of things beyond a few “quick hits,” so I am cutting this column off here. I’ve always got a few things on my plate and though I’m interested in getting all of them done at all times, I have to prioritize.

Oddly enough, all this “working on B2” has left me not journalling for almost 2 straight weeks. Between work, getting B2 mapped out, and trying to get a couple of my other projects moving forward, I’m lacking in journalling.

Time to stop making excuses and start making progress.