Wait, wait, wait… hold on! Whoa! What is this?
An entire column dedicated to the BuJoRPG? Well, yes and no. It’ll be bullet journal related, heavily centered on the goings on for the BuJoRPG, and I’ll keep on track.
When I started bullet journaling, I was all over the place and having a hard time coming back over and over again to the journal. It’s what led me to come up with the idea of making journaling into an RPG. That led to the BuJoRPG, highlighted on bulletjournal.com… but you aren’t here for a history lesson, you’re here to hear about the system, the future, and what the hell is actually going on at this very moment.
The last column talked a bit about the possibility of a BuJoRPG3 replacing my BuJoRPG2 efforts… wait, what? I didn’t talk about BuJoRPG3? Funny… I guess I’ll let that idea out of the bag.
But before I do that, let’s talk about the first two iterations and how they fit into the future of the system as a whole.
As much as I may have alluded to such a thing, BuJoRPG ver 1 is not actually dead in the water. I created this to center around a martial arts theme (with plans to release other skins) and concentrate 100% on self improvement. I dropped Rise of the Iron Garden as if I mic dropped and walked away from the version in favor of the “new shiny.” Keep in mind the concentration on the “self improvement” aspect of Version 1 while I move to briefly discuss a little more.
BuJoRPG 2 broke out with an open beta, which absolutely no one jumped on board for, and stopped being worked on because I dropped the thing right before the postal “peak season,” which is Christmas, and I’m just now starting to see the light at the end of that tunnel. The actual idea behind this was to make the original version a little more structured and actually create a world/lore for the user to explore in the “down time” between actual self improvement bits. So, if Version 1 was the “self improvement” version, BuJoRPG2 was the story heavy self improvement version with a more “game like exploration” feel.
Now we enter the phase where I talk about what the future is for what is already here and what lies in store for the only teased BuJoRPG3.
I am going to be creating several new skins/templates for BuJoRPG1. Very little is going to be done with the structure of the set up or running of the game. There may be a little refinement, so the version numbers might change with each new template, but I’m going to actually do what I promised to do in the first place… and I’m going to come up with some sort of better explanation for quests, goals, and all kinds of things that have been asked of me through PMs and email while people use the original BuJoRPG.
The complete and entire focus of the BuJoRPG1 will remain solely focused on self improvement. Sure, all of BuJoRPG is really focused on that, but the heart of what BuJoRPG1 is actually revolves around the small steps to improve oneself, learn a language, get organized, or whatever. There won’t be a “story” component in BuJoRPG1… and that’s because you’re more likely interested in BuJoRPG2 for that.
Since the open beta hasn’t really gone anywhere, and I actually haven’t even gotten a chance to finish the rewrite of the tutorial… and I haven’t completed the teased “map” I made for the tutorial, I’m going to fix that by completing both of those components… BuJoRPG2 will have the first step of the tutorial completed and the map, the only one I’ve made, released in conjunction with that (as it will be included in the tutorial PDF). There are also bits that need to be added to what I have to release to get this version to be something more than a hollow shell of a version.
One of the features in the “story” version of BuJoRPG are the Skill Tree, Attributes explained and advanced, as well as the prospect of future map bits for the world to explore. Yeah, I’m going to work on the mechanical aspect first and then start poking out the story bits… because the mechanics will actually need to dictate what the story will actually reveal. Will there be more maps released? That’s a possibility, but if I’m spending hours and weeks making a map instead of working on the mechanics of the system, the maps are going into the trash and I’ll make my efforts in the form of actual content instead of visuals.
I’m also going to write up some things that make this the version of the BuJoRPG for the creative personalities. Writers, artists, and the like will want this one… rather than just play a game, as a passive third person participant, the user will be able to create their own world along with the game so that they are creating their own content. I’ll briefly discuss something similar to this in my own bullet journaling for 2018.
That leads me to the enigmatically alluded to BuJoRPG3…
When I knew that the peak season was ending, I started coming up with the concept for version 3 of the BuJoRPG and what I actually wanted to make the BuJoRPG into in the first place: a collection tool.
I’m not deep into any sort of planning, mapping out of mechanics, or anything like that… I have broad, and I mean BROAD concepts jotted down, where I wanted to change the self improvement from statistical based rewards to a collection system (much like the Star Wars Galaxy of Heroes game has you collecting heroes and ships). This one will set up a framework to work towards very specific improvements with an aim away from experience points, leveling just yourself, and work more towards the collecting aspect of what I wanted in the first place.
This one will be worked on here and there but not until I get some of the other stuff listed above done. I want to hook BuJoRPG up to jumper cables and get this thing back on the road.
Which leads me into a little bit of other site related news…
I had mentioned on an episode last year that I would be alternating the Specter Show with a new show based on only BuJoRPG updates… I’m just going to keep the Specter Show periodically updating you on BuJoRPG instead of starting a new podcast… because I really don’t need another project to keep up on, even if I won’t be overlapping at all.
The show is going to have the familiar “updates here and there” stuff that I’ve done in the past, but now I’m going to be tossing in some experimental material from time to time. There are things I’ve wanted to turn into podcast but didn’t have enough material, or the belief in that spinoff, to actually move forward with a separate podcast.
What this means is you may download an episode and it’s a dramatic reading of a story, or a “what if” line of thinking on a series (movie, TV, book, etc), or something I haven’t even conceived of yet to explain here… I want the Specter Show to be interesting and a bit more random.
Back to BuJoRPG now… or rather, my own bullet journaling.
This 2018 bullet journaling for me is the year of Doctor Who. I have themed my own bullet journal with Doctor Who elements (a TARDIS decal on the cover, my monthly spreads contain TARDIS console elements, etc), and this year I’m going to create some story synopses for my own version of a Time Lord, the Specter. I’m the Emerald Specter (that’s the site you’re on) and therefore I’m running Specter Who.
I’m going to be releasing cover images (I’m toying with mocking up Big Finish versions of the covers or altering them to be something a little more original)… and will feature the actor (or actress) I’ve chosen to represent “me” as the Specter in the story being told. I haven’t decided to acknowledge the existence of the Doctor or to pretend the character doesn’t exist… and yes, I started one version of my plan only to have a change of focus for February to make something better than what I was doing.
I don’t know how many stories I’m going to come up with or whether I’ll keep this going in my bullet journal after 2018. Time will tell, but I think it’ll be an interesting thought experiment, and is the source of the concept of creating the BuJoRPG2 for creative types.
Lastly, on the BuJoRPG subject, I’m interested in knowing who is interested in what I’m calling a “BuJoBox”? This would be a package put together by myself that would contain some page templates (a series of stencils I’m currently working out), a couple of bullet journal friendly pens, a set of dice, a rulebook for whatever version of the BuJoRPG your box would be for, a journal, and perhaps some stickers for the theme of the box selected… would that be something you’d be interested in? Yes, there would be a fee for such a thing, but you’re basically paying for the price of everything on top of shipping, but you’ll get everything you need for the theme you’re looking into as well as a hard copy of the “rulebook” of BuJoRPG. Email if you’re interested.
So, I’ve got a really long column almost exclusively about the BuJoRPG. I hope you enjoyed it, I hope you’re rejuvenated by my desire to return to every version of BuJoRPG, and I hope you’re ready for 2018 like I am!