Popping In With An Update

I didn’t have a chance to record a Specter Show again, nor have I written a Journal entry… but I have managed to score a potential Eddy Webb guest spot for the Greatest Show for June 23!

On Wednesday this week I am going to finish up my own bullet journal for play testing of the BuJourneyRPG system. That means it will begin (play testing) and that also means that the release isn’t far off.

I also plan on recording a Specter Show, writing at least one Journal entry (planning on two), and finalizing some potential products for sale in the bullet journal corner of this little universe.

Stay tuned!

Hello Spooklings!

You’re probably wondering where the podcast is this week. It didn’t get recorded.

I’ve been working on BuJourneyRPG… and recently learned about digital planners, so I’ve been tinkering with those specifically with the intent of integrating that into BuJourneyRPG and BuJoRPG. That isn’t all, but I can’t give any more about the bujo stuff right now.

Also, I’ve had to shift my focus a little to help my wife with two gigantic orders that came in… and since I am the fastest producer of the treats (I sit and cut, while my wife gets to do the other stuff) I am the one who is best suited to crank out the product.

All of that to say there won’t be a podcast this week, nor will there be a Journal entry. I am trying to get a little ahead again so I can go full force into the creative process again to actually get something release ready.

Sorry for the delay.

Journal of the Emerald Specter 87: Fixing Chess

The title is really a misnomer, sort of… I really mean “how to fix chess to be closer to a spectator sport than it currently is” and you can already see that title is too long. So, I shortened it.

I’ve got a story to tell, it’ll be less about just that sixth grade chess club (though that will definitely be included) and be more rounded to my entire chess experience. Come take a walk down memory lane as I lead up to the meaty part of the column.

I learned to play chess in the sixth grade and was part of, for lack of a better term, a chess club that ran itself like the WWE of the 80s. I call this the 6CC (Sixth Grade Chess Club). We had a World Championship for the top tier, an Intercontinental Championship for the second tier, and we had ourselves a really good time. Some of us got better as time went on and some of us didn’t.

I was a someone who got better.

Without getting into the minutia of how everything went down, I personally ended up as the club’s final World Champion before the end of the year. I took that championship into the “next wave” of the club, which was smaller and operated slightly different, but held on to the excitement we had all experienced. The new club went forward with everyone on the same level, and those who weren’t quite up to snuff for a championship run were helped to get better so they could have their own runs as champions.

We were an all inclusive and collaborative bunch.

The next wave club lasted twice as long as the first one but still suffered a pseudo-death. I wasn’t the one to end up with the championship for this transition but the guy who did wouldn’t last long into the newest club before I was once again the champion.

This newest club, which I’ll call the last club, was really composed of a hard core group from the first and second groups (because a few from each group joined) and we ran closer to what an actual chess club with a champion would run like… we had a couple of tournaments, we had some championships among the best few players good enough to hold it (I was one of them), and we ended when all but one player (yup, me) left the group.

Instead of thinking that no one was interested, you should be aware that the others left school (all of these clubs were based in my small home town) and some moved to different towns to go to different schools.

My final year of high school, I helped form the World Chess Organization (WCO), and the WCO decided that there would be a two player match for the WCO World Championship. I won’t embarrass the runner up with publicizing his name, but I won a “best of 13” by winning all 7 games.

I won the WCO World Championship on April 24, 1994 and defended it almost 10 ten times in three countries (Puerto Rico, Japan, and the United States) with contenders from over five nationalities (Greece, England, Philippines, Mexico, and Canada). The reign was not unbroken, I did lose the championship to the Filipino (and regained it). Except for three months, I was the WCO World Champion from April 24, 1994 until July 24, 2004… when I retired the championship and ended the WCO.

Now, I’d love to continue the WCO but I’m not a 2800 rated player. I’m not even a 2000 rated player. I have, though, been trying to figure out how to recapture that exciting feeling when I was back in that first chess club.

There have been many attempts to exactly recreate the chess club but each and every attempt has failed. Some times the failure was due to a misunderstanding about what the “club” was about, sometimes there was a lack of participation, and there have also been disruptors that basically sought to undermine the entire effort because they didn’t believe in it. (To that last point, why did they bother joining? I cannot answer that.

There have been a few different variations of the club attempt: straight up WWE style (again), something more akin to how boxing operates, a tournament series (akin to NASCAR), and some other options too numerous to list.

Then I made a connection with something I love that seems to have taken hold.

Merging sumo and chess, putting a time control on this that puts a little pressure on the participants, seems to have made an impact. The Emerald Specter Chess Club on Chess.com hasn’t gotten a full roster of players yet, but we’re only three events in and things are working.

The time control is a 1 day per move and if I had the time, I believe running an even shorter time control for a single day 12 times a year would probably get more steady attention.

The concept is to give an interesting competition for players who may never have a chance at a Master, International Master, or Grandmaster title in their lives. I’d like to see this go through as a bigger “organization,” modeled to have our own versions of Yokozunas (Diamond Adepts) headlining and hopefully eventually going on to do something more than they thought possible.

I’ve been evaluating what I’ve done so far and seeing what else might be able to be done with this format. Would it be popular enough to get a sponsor and maybe some modest prize money for the winners? Ideally, that would be great and then transitioning into more of a known entity… like the PRO Chess League.

The PRO Chess League took rapid chess and put a team play spin on it. Basically, this is the NFL of chess.

This doesn’t necessarily make chess a spectator sport. So, isn’t that what I told you I was going to talk about? Yes, and I needed all that to start talking about it now.

Every one of the clubs I was a part of in school had an audience for the chess matches. Every time I defended the WCO World Championship there was an audience for the chess matches. Every game played in the Chess Basho system in the ESCC has an audience for the matches.

Do you know who the audience was for each and every one of those? Chess players.

You’re probably thinking to yourself “of course, who else would be interested?”

THAT’S THE POINT.

I have been evaluating what I have been trying to do and how to make that fit into the vision of what I ultimately have been working towards.

The biggest obstacle is figuring out how to get the average joe interested in watching chess. I do not have the answer to this question and I know that is an unsatisfying ending to this column but I have learned something from all of this: if you want to build something for the masses, you need to start building for the players first.

Chess PLAYERS want some expert analysis while events are going on. Spectators that aren’t well versed in chess may not understand the analysis and are more just looking for a “what’s happening” type recap.

What else would the common person want from chess? This is what stumps me.

Part of the problem is over saturation. Magnus Carlsen, current World Champion, playing Fabiano Caruana, current next contender for the championship, isn’t big news in and of itself. Why? They’ve both played each other, I’m guessing, over a hundred times. Where’s the excitement in that?

Every active player in the top 100 of FIDE is similar. You have played everyone you’re ranked with at several tournaments already, you’ll probably play them a couple of hundred more times before your stint in the top 100 is done, and the only thing that matters is “how did that particular day go?”

The other killer for chess as a spectator sport is the time control. There is no reason to play a single game for 8 hours. Not a single reason. The PRO Chess League went with a much shorter time control and it makes the games more exciting because you know you aren’t going to be sitting around for 6 more hours waiting for a result.

Fixing these things is exactly as easy and changing the situation to elicit the results that you want. Sounds simple, right?

Do you want shorter chess games with vastly more activity? Make the time controls 15 minutes or shorter.

Do you want less drawn games? Score wins much larger than draws, maybe even going so far as to reward losses more than draws to cut them down.

Do you want to see games less frequently between the same people to make their meeting far more anticipated? That is something that would need to be figured out…

I made lots of references to the WWE style organization we used for the 6CC. When people hear or read “WWE” all they can think about is predetermined results and chair shots. There are two better references that can be made this two decades later that would be better analogies: UFC and poker.

I’ll start with poker.

Professional poker is a series of tournaments leading to a final tournament to determine the winner of the year. It’s kind of like NASCAR in the respect you have to win your way to the end, then win again at the end. The problem with poker is that you have multiple organizations claiming dominance and running their own tournaments irregardless of what the others are doing. ESPN shows the World Series of Poker, which some regard as THE championship, while Travel Channel as the World Poker Tour, which I believe is presented far more interestingly than what ESPN does. Personal preference, really.

If you’re interested in keeping the format a series of tournaments and running through to crown an ultimate winner at the end, this is definitely the scenario for you. In fact, don’t even limit the field of competitors… start the cycle out a hundred “qualification” tournaments all over the world, open to anyone. If you qualify from those, you get to then enter the next level and try to keep going from there. The field gets smaller and smaller as the year progresses until you reach a final tournament at the end to crown your champion. The later stages of the cycle are also where you’ll see the top players hang out as they’re really good at chess.

You could also use a point system to allow for advancement. Wins could be 5 points, losses could be 2 points, and draws could be 1 point. This encourages the players to actually play to win because right now “draw” is the word that you hear most often in results. The top 1024 point earners from the qualification rounds to advance into the heat of the competitions? Use the points.

Now, let’s talk about the UFC.

The UFC signs players to contracts, the best of the best in the world, to offer them a series of fights that heightens the excitement of the company as well as enriches the status of the fighters. Due to the fact that this is a combat sport, scarcity is a necessity… but the UFC doesn’t limit those who want to be really active and are healthy (see Donald Cerrone). They have multiple divisions for fighters to compete in based on their weight and they promoted the bejesus out of events to make sure they draw in the crowds.

Personally, I love the UFC and the way they do things. They get fighters scheduled to fight and let them smack talk each other the whole process, leading to the eventual fight to resolve the matter. WWE used to do this type of thing but their model is vastly different now.

This model, like the 6CC, would rely on some scarcity. In this scenario, ratings don’t matter… in fact, don’t even publicize the ratings of any of the players that sign on to this scenario. Group players in different categories so that super strong players aren’t taking on less competitive players. Behind the scenes, use the ratings to group them up… maybe in 200-300 rating point increments. Ideally, you’d allow for a little overlap per “division” so that someone who is getting better can opt up rather than be stuck in a division because they can’t find the competition to help them excel.

Yes, I’m saying keep ratings behind the scenes but don’t let the public know them. If John Doe is rated 1753 and Bill Fold is rated 1562, the potential spectators would know that Bill Fold’s chances are very low. If Art Work is the Gold Division Champion and his opponent, Jim Shoe, has played his way through some exciting games for a shot at the title, this is a scenario that would garner more interest because you aren’t focusing on the number. Sure, Art Work could be 1612 and Jim Shoe could be 1599… that could even be a selling point under normal circumstances, but keeping those numbers unpublicized makes the potential much greater (and if the players don’t know the exact strengths of their opponents, that eliminates them mentally beating themselves if their rating is lower).

Arrange matches (two game matches, one with white and one with black) to determine winners and losers. Use the point system from the poker example to keep draws almost non-existent (or use points per winning with white and black pieces specifically, same thing with draws… that would also be a winning combination to keep the draw counts down and allow for players to play for the win). Get players to “sign” for the organization to compete in so many matches, like the UFC, so that if the player wants to go on and do something else (or more traditional), they aren’t locked in for an indeterminate amount of time (but do have to participate a minimum number of games).

Hype the matches. Have the players do some smack talking about their opponents right up until the match. Even UFC fighters hug after the fight, showing their opponent respect. Chess players can do that, too. Really drive up the potential value of a, let’s say, blitz match between two championship contenders. Yes, they’d be ranked, which is another way to get them interested in smack talking and competing for ranking. The ranking and opponent’s rank could determine the prize fund (a #1 vs an unranked player might draw $100, whereas a #4 vs #7 would draw $300 because ranked players playing would be more interesting).

There is something I haven’t said in this column that would affect almost all of these ideas. Ratings are that subject.

Nothing I’ve talked about up to this point involves anyone rated higher than 2200. I’d even go so far as to say that you’re probably looking at a rating cap of 1800. The reasons for that may not be entirely obvious but they’re completely valid.

A player with a 2200 rating has a more “traditional” view of chess and would be less interested in the showmanship of what I’ve talked about. Players with 1800 ratings and up are more interested in studying games, figuring out how to improve their games, and are interested in competing for traditional prizes in traditional tournaments against other traditionally minded players.

On the lower end, players rated 1000 to 1300 seem to be more open to some shenanigans during their play. I have a regular game against a 1300-ish player that results in some fun back and forth while we play. We haven’t gone overboard with straight up smack talk but the potential is there. I’m also under the belief that players in the 1400 and 1500 range might also be willing to participate, as they’re in that “I’m not good enough for top ranked play but I’m better than casual games.”

The reason for the rating limit is to encourage those who aren’t really in any danger of winning any prizes to participate in something that will draw some attention to the game for someone who doesn’t necessarily play. I’m willing to lay money down on the bet that if you have an event (a single player v single player match, or maybe a couple of those) played at a faster time control with a whole bunch of smack talk leading up the actual games, on top of the event being promoted like a UFC fight, that you’d get non-chess players at least moderately interested. This draws attention to the game, allows players who are interested in doing something a little more on the “fun” side of the game to participate, and gives those interested in learning chess a platform to jump onto that isn’t a traditional “stuffy chess scene.”

I believe these ideas have merit. I believe that with the right group of people that a successful organization could rise up to bring chess to a wider audience. I believe that if some effort was put into these ideas that, if nothing else, could be a way for lower rated players to feel like their accomplishing something great, even though they may never reach a 2000 rating.

Isn’t that worth giving a shot?

055: Even Deeper

Bullet journaling takes the forefront, with notes about what I’m doing with my own bullet journal… as well as a little bit about Westworld, mysteries, and a potential website redesign.

Host: DJ Allen
Intro Music: The Idea of You by Nine Inch Nails (from Not the Actual Events)
Outtro Music: The Perfect Drug by Nine Inch Nails
Intro Lead in: Dirk Manning

Contact:
Website: www.EmeraldSpecter.com
Email: EmeraldSpecter.com@Gmail.com
Twitter: @EmeraldSpecter
Instagram: @EmeraldSpecter

Support Emerald Specter at Patreon!

Journal of the Emerald Specter 86: Friendship

I’m sure you’re wondering about the title. Well, the whole point of a title is to draw you in a bit, and unlike my normal columns, I’m going to do some dwelling on things that aren’t necessarily “fun, lighthearted,” or site related.

I’ve gone through life knowing a certain kind of person. There have been plenty who haven’t fit that mold, so I’ll start with the good before I hit the bad.

In high school, I was best friends with two others that made getting through life bearable. When I was in the Navy, I had a group that would also fit that mold… actually, lots of buddies for all kinds of occasions. Since that point, though, I’ve really only been able to rely on one super friend for all things: my wife.

Here’s where we go with WHY.

I’ve known a plethora of people who would use the word “friend” to describe their interactions with me but I can’t really reciprocate that word in the same way. The reason for that is because what they call friend is more accurately called an acquaintance.

Here’s a little bit of a “normal” interaction. Forgive the dramatics, I’m sort of merging a bunch of first hand experiences into one so that I don’t single out anyone who might be reading this.

“Hey, Joe Q. Public, I’m having a get together at my house on Friday and we’ll have ourselves some drinks and we can watch some quirky movie,” I say.

“That sounds good,” said Joe Q. Public, “But I’m waiting to hear from John Doe about going to Far Town. I’m also thinking about going to Nearsville on Friday with Ron Random.”

So… what you witnessed there is the “friend” of Joe Q. Public literally told me (paraphrased): “I’ll be happy to show up if absolutely nothing else comes up that interests me in the slightest.” I have run into this response many, many, many times. People who claim to be a friend but would rather do anything else than hang out with me.

Now, before you say something like “these people have lives, too,” I want to let you know that these same people expect to be able to show up on my doorstep unannounced, wishing to have me literally drop everything to do something on a whim.

Why should I drop things and take off on a whim? I have a life and I have things that need to be done. I also have a desire to do things on MY schedule once in a while and never getting that reciprocated at least occasionally and that almost never happened. In some cases, it never happened.

I was listening to a podcast today that brought this type of thing up, people who want to hang out with you but never actually do that on your schedule. They want you to adapt. They want you to do all the work. They want you to be irresponsible and just not do things to hang out. Those people are also interested in mainly entertaining themselves and in the above example, those people really aren’t interested in hanging out with you… they’re interested in you because you’re 37th on their list and you’re the first one to answer “yes.”

These people bother me. They bother me to the point that I have to actually relate to you a story about a specific person and how that friendship ended.

The age difference between myself and this other person wasn’t so drastic as to be unable to understand each other’s point of view. I’ll call this other person, for the sake of ease, Ray. Ray and I met before I married my current wife. We hung out occasionally, mostly in the company of others, but came to understand that our own aspirations were lofty and were mostly pointed in the same direction.

Ray had his own best friend, Mike, and they hung out a ton. Mike’s aspirations also fit ours, loosely, but Mike’s seemed to be more oriented towards moving away from others. The pairing of Ray and I seemed to be merging more as Mike wasn’t around as often. Then came the offerings of hanging out and that’s when things started to skew in the direction I gave in the example above.

I would call and try to arrange some hangouts and Ray did come periodically. Then things slowly started working away from the automatic yes and less hanging out was done on my terms. I tried to hang out on his terms as often as possible but as time went on, I got less amiable to working outside of my comfort zone.

My wife and I used to have an annual Super Bowl party where we’d invite a butt ton of people over to eat and watch the game (or commercials). The party started out large and as the years went on, people started making excuses for not showing up. Hell, some people didn’t even make an excuse, they said they’d show up and just wouldn’t. This type of thing is a good example of what I’d been dealing with.

I invited Ray to some sort of party, I don’t remember the details. It was likely an outing or a New Year’s Eve thing… something that would have been just hanging out and drinking like the old days. The response that I was given boiled down to “if nothing else comes up, sure.”

If nothing else comes up. Not like the example above because I was told yes… “except.” Then it was “except if this” and then “except if that” and finally “except of this other thing.” In the end, there was no plan made because I’m not going to base my plans off of a “only if I have nothing else going on” answer.

I picked on Ray because it’s the best example of what I have to detail my dislike.

I understand that people have their own lives but this isn’t having their own lives, this is claiming to be one thing and ending up being just a “in case I get bored, can I count on you?” No, no you can’t.

If you want to be a friend, friendship is a give and take. Friendship is a “I’ll help you move because someday I will need help moving.” Friendship is hanging out both when its convenient for you and when it’s convenient for the friend.

I hope other people read this, identify their own similar “friends,” and kick them to the curb because that isn’t what you need in life. I’ve got better things to do than work twice as hard at a friendship as the friend the friendship is with.

054: Just Like You Imagined

Memorial Day weekend and a whole lot got done on BuJourneyRPG. Hear about it now!

Host: DJ Allen
Intro Music: The Idea of You by Nine Inch Nails (from Not the Actual Events)
Outtro Music: The Perfect Drug by Nine Inch Nails
Intro Lead in: Theo Rossi

Contact:
Website: www.EmeraldSpecter.com
Email: EmeraldSpecter.com@Gmail.com
Twitter: @EmeraldSpecter
Instagram: @EmeraldSpecter

Support Emerald Specter at Patreon!

Podcast? Where is it?

Expecting a podcast Monday? Well, there isn’t one ready to go… but that is because I’ve been very, very busy… working on BuJourneyRPG!

I normally record on Sundays and this Sunday I was so busy working on the bullet journaling stuff that I totally didn’t record a show. I plan on recording one this week, yet. Stay tuned!

053: The Fragile

The news parody “Hard Baked News,” I hope you like it.

Host: DJ Allen
Intro Music: The Idea of You by Nine Inch Nails (from Not the Actual Events)
Outtro Music: The Perfect Drug by Nine Inch Nails
Intro Lead in: Theo Rossi

Contact:
Website: www.EmeraldSpecter.com
Email: EmeraldSpecter.com@Gmail.com
Twitter: @EmeraldSpecter
Instagram: @EmeraldSpecter

Support Emerald Specter at Patreon!

Journal of the Emerald Specter 85: Projects, Projects, Projects

There has been a question about what the hell is all the stuff I’m working on in the background and how much time is actually being put into each of these projects. I have a hierarchy of what needs to be done before other things that come on board and I decided to write a little bit about everything I’ve been working on, have previously worked on that is still being considered, what projects have been added as future fillers, and what this all means for all the talking about doing things and seemingly not doing things that I’ve done on this site.

THE top of the pile, THE main project, THE thing that I’m interested in finishing is the BuJourneyRPG basic ruleset. The link there is the category, which is everything that has been tagged with BuJourneyRPG specifically. If you haven’t been paying attention, I invented BuJoRPG and BuJourneyRPG is the next step in that evolution. If you have been paying attention and you’re waiting for me to drop that ruleset, I’m not ready to release it. With another, related, project involved, I have to make sure that I’ve got all my ducks in a row rather than release with a headache of fixing things in post-release.

What’s that related project? Physical bullet journal items that I’ll be selling. Time is money, folks, and if I can’t make money off this then I have to work to make a living and work on this as a side deal. I’d like to have some BuJoRPG-related income (including BuJourneyRPG), which means I could cut some hours at work and put most of my free time into working on the two systems and physical items. The physical items project is being done in small bits. Progress is being made and when I have something to release, I’ll probably announce that with links and such when the time comes, but know that I’m not stalling for the sake of stalling, I only have so much time to work on stuff at the moment.

In the last column, I announced I’m considering revisiting the ESPL. That is a distant thing, really looking for a 2019 restart of that. How can I add this into the mix without having the above two items taken care of? The key is: I haven’t added anything. Once the ruleset and accompanying physical products are out there, I’ll have “fiddle around time” to work on logos again. Read the post if you want more information, but just know that I have this on the list but not on the “active” list.

Something that is going to be happening more regularly is the Specter Show. On episode 50, I mentioned that I’m interested in “catching up” with my releases and get back to where I actually SHOULD BE with the episode/date. Having said that, I rolled back my lofty goal to look at more of a “two per week” or “three per week” option, instead of going for the original three to five per week I’d mentioned. The readings that I tested have ate up WAY more time on my end and I’m hoping that I get better at that for future releases. What readings? Listen to the episode.

Speaking of podcasting, let’s look at the Greatest Show. I attempted to turn the show into more of a seasonal offering, not overtaxing the hosting troupe with a show per week (meaning 52 shows a year), or running like we used to with a “if anyone else can be on, we’re having a show.” I stopped updating that schedule and haven’t decided how long that page will remain up… the idea now being different with what I’m trying to do. I have wanted to have more guests on and that will allow us to move the recording times/days to whenever necessary. We will still broadcast on a Saturday night now and then, while having an episode in the middle of the week with a special guest or whatnot.

The bullet journaling and the podcasting is at the top of my active list. I just wanted to drop a note here to say that.

There is another podcast that is coming, for sure, that is tied to another project that I’ve been leaving stale for about eight months now. The project can go forward because I’m ready to fill you in about what I’m wanting to do… this deserves a banner to change gears (the first of two banners you’ll see before the end of the column).

The project’s working title (like an OS codename, so less a working title and more codename) is Stellaris. There are several components to this particular project, and I’ll detail each one a little here before moving on to the next one. But first, a little history… brief history.

I’ve written short stories in the past (if you visit the way back machine, I’m talking my school aged years around 1989 to 1994). One of the most prolific “series” I wrote was my version of Star Trek, which would be more relatable as a version of the reimagined Battlestar Galactica or a combination of the two. (Keep in mind the reimagined series didn’t air until 2003, so I’m not claiming credit for that… but I am stating that my idea was much like it.) I wrote somewhere in the neighborhood of two million words (at best guess). There were several “crews” that basically crewed a line of starships with the same name, creating a universe around their adventures. I did have a “revival” of my writing late in my Naval career (let’s say 1996 or 1997), but those never really went anywhere.

Using that as the basis, I have sort of been building up a mythology and background for new fiction. I’d also like to have a SIM fleet, like I’ve mentioned in the past like Obsidian Fleet, running in this universe. That’s a “further down the road” segment of this project, let me get back on track.

The podcast that will be born of this project is that of the history of the planet of origin for Stellaris. There are multiple species, almost 10,000 years of “recorded” history, and a wealth of background that can be translated via voice to the listeners interested in the “how the hell did we get here” portion of the fiction that I’ll be eventually writing. The podcast will be formatted much like Dan Carlin’s Hardcore History podcast, with the obvious change that I’m relating fictional events from a fictional location to the listener. I haven’t decided on how often the podcast would happen, but know that it is unlikely to be weekly.

When the history gets to a certain point, I’d start writing the fiction because you’d have enough background to know why certain characters are the way they are. The fiction would be serial fiction, with an intention to release in a novel format. The serial version of the fiction would be run as if the website was HBO and there would be a goal of 13 episodes per “season,” which means 13 installments within the book.

Speaking of serial fiction… 

I’ve talked about writing serial fiction in the past and I’ve decided to start writing it. I’ve got lots of “series” that I’d like to write and they’re all literally sitting in a file somewhere not getting done. So, I’m going to go ahead and start writing.

Will the series fit the above mentioned format? I’d like to believe so, but I’m not going to tie myself entirely down. I’m going to start writing a series based off of a short story I wrote for a college project, and I’m going to “revamp” the mythology behind that as I start writing. There will be installments, they’ll be released as they get completed, and I plan on working the mythological rework as I write.

That means NO “big write up” before writing. I’ll just keep track of things as I go.

Once I get a few installments released, I will consider doing other series. I may even try doing some background informational write ups for those before hand, but no so detailed I never get moving forward on the stories themselves.

The other big thing I wanted to move towards is… 

My goal of creating a comic book from start to finish before the end of the year is looking like that isn’t going to happen. I’m not done with the year, obviously, but I’m a realist. So, that leads me to giving a little bit of background with what I’d like to turn this into.

Yes, Specterverse.

So, when I started collecting comics in 1988 (beginning with Amazing Spider-Man #303 and branching out to many Marvel titles from there, as well as adding DC titles after that and I jumped in with both feet to Image when they launched), I had created my own superheroes and many of them, I’ll admit, were thinly skinned versions of some of my favorite heroes.

Since their initial conception, I’ve worked on my heroes to fit more of an original bent rather than be skins of other heroes. I’m basically telling you that I’ve been working on my own comic book universe for the better part of 25 years.

Yes, for real.

Since I’m unlikely to be a comic book writer, since I can’t even get seem to follow through with my goal of producing a comic book in a full calendar year, I’m going to aim to work towards JUST writing scripts. I’m intending to write them as Graphic Novels, so that there is no presence of a “monthly” release.

Using Marvel’s Cinematic Universe as a template, I’d love to write a graphic novel, or two, annually. My art is what I feel is holding my progress on this particular project back.

This is not high on the active list, but I wanted to detail it here.

I have announced in some form or another doing things that have less intense involvement on my part. These include Specter of the Galaxy, Specter of the Octagon, and Final Fantasy XV SpecterQuest where I play these games (No Man’s Sky, UFC 3, and Final Fantasy XV) and release the gameplay in installments. None of these are high priority and neither my wife have the time to play these at the moment.

So that is a rough rundown of some of the projects I have in the making. Some are nothing more than an announcement, a planning stage, etc… others are, as listed, active and noted, in the column.

There are some that weren’t mentioned at all and those are not on the active list but are under consideration. One thing I can do is talk, those things are podcasts, and that means I could just talk more… but I would need to be able to keep up with what I’m already doing, first.

Anyway… I’ll type at you next week.

052: We’re In This Together

A topic roundup, of sorts, including BuJourneyRPG, moving at a faster pace with the Specter Show, and a little more.

Host: DJ Allen
Intro Music: The Idea of You by Nine Inch Nails (from Not the Actual Events)
Outtro Music: The Perfect Drug by Nine Inch Nails
Intro Lead in: Theo Rossi

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