Kent and Kris wake up in a dark room with someone else in the room. Cassandra takes the brothers to a house, six redheads greet...
Kent has already lost a wolf. Kris and Betty the Screamer are waking up right, and the rest of the ghouls have primo jobs to...
Kris is all out fighting in an attempt to leave the city. Amazingly, the three of us start ACTUALLY using the rules correctly. Diablerie! Kent...
Kent convinces the mayor to give him a multi-million dollar home. Kris once again is a pig, this time with 12 instead of 6… but...
Investigating a new set of footprints leads to the realization all their stuff is missing. The hatch is filled in with cement. They discover it’s...
Kent tries to pull “a Kris.” The players start trying to put things together, together. The mail reveals some intriguing information. Obelisk mysteries start getting...
Kent blows up the police station in a glorious conflagration. Kris meets two new redheads and makes friends. Kris is getting into and out of...
Kent starts learning about other Disciplines from one of the books he found. Kris and Kent cross reference their “conspiracy board” with their hand drawn...
Kris is at a club and looking to score, because he’s a pig. Kent really deepens his plans, hiding more things for access… and goes...
Kent sets up the Internet, checks his trunk, checks Kris’s Trunk, and starts making plans for the future. Kris watches TV to learn about vampires....